Intro
What is the UX (user experience) of mobile? What’s the impact of mobiles? Especially the ‘always on’ aspect? What lessons can be learned for BGfL and other content?
The Blurb
The term 'user experience' used to be an afterthought in mobile application design. The iPhone changed all that and has set a new benchmark for user experience on mobile devices. This panel will serve as a primer for anyone interested in learning how to apply UX principles to the creation of applications for iPhone, Android, and mobile websites.
Presenters
Barbara Ballard
Tom Limongello
Scott Jenson – from Google, UX designer, mobile design lead
Kyle Outlaw
Sunday, 14 March 2010
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